GUI Controls

User manual of the trinckle paramate GUI Controls API.

Introduction

The paramate GUI Controls API is an extension to the paramate JavaScript API that supports the easy integration of interactive and user-friendly UI controls into trinckle paramate configurator web applications. These UI controls facilitate intuitive interaction with 3D objects in real-time, enhance the configurator experience, and enable users to effortlessly manipulate and customize objects within a web-based environment.

Key Features

1. Transformation Controls

The API offers a variety of transformation controls that enable users to modify the position, rotation, and scale of 3D objects. These controls provide an intuitive and visually appealing interface for manipulating objects in real-time.

2. Interactive UI Elements

The API includes functions for setting up interactive UI elements such as sliders, knobs, buttons, and checkboxes, which allow users to precisely adjust object parameters. These elements seamlessly integrate with the paramate configurator interface, providing an intuitive user experience.

3. Real-Time Updates

The API ensures that any changes made to the UI controls or object parameters are instantly reflected in the 3D view, providing users with immediate visual feedback. This real-time synchronization enhances the configurator's responsiveness and usability.

Possible Applications

The paramate GUI Controls API opens up a wide range of possibilities for interactive 3D object manipulation and customization within trinckle paramate configurator web applications. Some potential applications include:

1. Spatial Transformation

The API facilitates interactive transformations of 3D objects in space, allowing users to move, rotate, or scale objects in a virtual environment.

2. Object Picking

The API includes object picking functionality, allowing users to select specific 3D object for further customization.

3. Assembly and Disassembly

With the API, users can assemble or disassemble complex 3D objects by manipulating individual components or parts.

The subsections of the GUI Controls manual cover: