getRotationAngles
Calculates rotation angles from the matrix.
Signatures
- GUIControls.TransformGizmo.getRotationAngles( mat_in, order )
Details
The function calculates rotation angles from the 4x4 input matrix. It returns a Vector3 containing angle values in radians.
mat_in 4x4 rotation matrix. order Order of rotations.
Return value
none.