getRotationAngles

Calculates rotation angles from the matrix.

Signatures

  •   GUIControls.TransformGizmo.getRotationAngles( mat_in, order )

Details

The function calculates rotation angles from the 4x4 input matrix. It returns a Vector3 containing angle values in radians.

mat_in 4x4 rotation matrix. order Order of rotations.

Return value

none.